ホーム < ゲームつくろー! < IKD備忘録

何か色々徒然と
基本プリミティブ色々

(2011. 5. 27)


 基本プリミティブの頂点座標。どこかに置いておきたかった(^-^;



@ LerfTopが原点な単位長立方体

 DirectXの直方体は原点中心ですが、時にLeftTopが原点のも欲しくなるわけです:

float pos[36][3] = {
    {0.0f, 0.0f, 0.0f},
    {0.0f, 1.0f, 0.0f},
    {1.0f, 1.0f, 0.0f},

    {0.0f, 0.0f, 0.0f},
    {1.0f, 1.0f, 0.0f},
    {1.0f, 0.0f, 0.0f},

    {1.0f, 0.0f, 0.0f},
    {1.0f, 1.0f, 0.0f},
    {1.0f, 0.0f, 1.0f},

    {1.0f, 0.0f, 1.0f},
    {1.0f, 1.0f, 0.0f},
    {1.0f, 1.0f, 1.0f},

    {1.0f, 0.0f, 1.0f},
    {1.0f, 1.0f, 1.0f},
    {0.0f, 1.0f, 1.0f},

    {1.0f, 0.0f, 1.0f},
    {0.0f, 1.0f, 1.0f},
    {0.0f, 0.0f, 1.0f},

    {0.0f, 0.0f, 1.0f},
    {0.0f, 1.0f, 1.0f},
    {0.0f, 0.0f, 0.0f},

    {0.0f, 0.0f, 0.0f},
    {0.0f, 1.0f, 1.0f},
    {0.0f, 1.0f, 0.0f},

    {0.0f, 1.0f, 0.0f},
    {0.0f, 1.0f, 1.0f},
    {1.0f, 1.0f, 0.0f},

    {0.0f, 1.0f, 1.0f},
    {1.0f, 1.0f, 1.0f},
    {1.0f, 1.0f, 0.0f},

    {0.0f, 0.0f, 0.0f},
    {1.0f, 0.0f, 0.0f},
    {1.0f, 0.0f, 1.0f},

    {0.0f, 0.0f, 0.0f},
    {1.0f, 0.0f, 1.0f},
    {0.0f, 0.0f, 1.0f}
};

float normal[36][3] = {
    {0.0f, 0.0f, -1.0f},
    {0.0f, 0.0f, -1.0f},
    {0.0f, 0.0f, -1.0f},

    {0.0f, 0.0f, -1.0f},
    {0.0f, 0.0f, -1.0f},
    {0.0f, 0.0f, -1.0f},

    {1.0f, 0.0f, 0.0f},
    {1.0f, 0.0f, 0.0f},
    {1.0f, 0.0f, 0.0f},

    {1.0f, 0.0f, 0.0f},
    {1.0f, 0.0f, 0.0f},
    {1.0f, 0.0f, 0.0f},

    {0.0f, 0.0f, 1.0f},
    {0.0f, 0.0f, 1.0f},
    {0.0f, 0.0f, 1.0f},

    {0.0f, 0.0f, 1.0f},
    {0.0f, 0.0f, 1.0f},
    {0.0f, 0.0f, 1.0f},

    {-1.0f, 0.0f, 0.0f},
    {-1.0f, 0.0f, 0.0f},
    {-1.0f, 0.0f, 0.0f},

    {-1.0f, 0.0f, 0.0f},
    {-1.0f, 0.0f, 0.0f},
    {-1.0f, 0.0f, 0.0f},

    {0.0f, 1.0f, 0.0f},
    {0.0f, 1.0f, 0.0f},
    {0.0f, 1.0f, 0.0f},

    {0.0f, 1.0f, 0.0f},
    {0.0f, 1.0f, 0.0f},
    {0.0f, 1.0f, 0.0f},

    {0.0f, -1.0f, 0.0f},
    {0.0f, -1.0f, 0.0f},
    {0.0f, -1.0f, 0.0f},

    {0.0f, -1.0f, 0.0f},
    {0.0f, -1.0f, 0.0f},
    {0.0f, -1.0f, 0.0f}
};